Undead Giant and Martyr Logarius
Sep. 29th, 2023 05:36 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
You know when a boss has That One Attack that you just cannot figure out what to do against, and it kills you every time?
Yeah, for me, that's the Undead Giant's spinning chain attack. This side dungeon boss is harder for me than Ludwig was.
There's another boss that felt similar, and that was Martyr Logarius. For those fortunate souls who have never had to fight him, his second phase starts with him charging a massive shockwave and activating an aura before becoming much more aggressive.
Naturally, I assumed that the long charge-up time was so that you would have time to get away from him. And then I would immediately die after, somehow completely unable to land a single parry. I thought maybe I was just bad at the fight.
Then I looked it up and found out that you're supposed to interrupt the charge-up with a backstab. And the aura he gets when he finishes charging makes him immune to bullets, so he can't be parried after he gets it up.
Took me dozens of tries, but once I learned to backstab him, I killed him immediately. Which felt incredibly anticlimactic.
Anyway, the Undead Giant is significantly more forgivable to me, because while Cainhurst is also optional, it still contains major plot elements, one of the most important characters, ties to and explanations for the backstory of an EVEN MORE important character, and an entire joinable faction. The chalice dungeons... well, let me put it this way. The chalice dungeons are bigger than the entire rest of the game combined, and they have less lore than Cainhurst on its own. Cainhurst is important and relevant, the chalice dungeons are for people who wanted more Bloodborne per Bloodborne.